NxEmu Downloads
Releases
Periodic releases are created to provide a more stable snapshot of the project.
In general, you should use the latest release unless you need a specific feature that hasn’t yet been included in a stable version.
View older releases »
Development version
Development versions are automatically generated from the latest changes in the project.
They let you try out new features and fixes before they’re included in a release. However, they are less tested and may be unstable.
NXEmu-Dev-0.8.0-638-eb704db 9th September 2026 | - ui: Double-clicking a game should now start it on the first try. (PR #217 from N3xoX1)
- nxemu-video: android should always like adrenotools library (PR #218 from nullvectornx)
- video: added a libvulkan.so fallback if GetDriverLibrary does not return an open library (PR #220 from nullvectornx)
- video: LoadAndroidVulkanDriverFromSettings should always load the code on android (PR #221 from nullvectornx)
- Android: be able to launch a game (PR #222 from nullvectornx)
- nxemu: setup up the environment on linux (PR #223 from N3xoX1)
|
| Windows x64 |
NXEmu-Dev-0.8.0-632-ebb6f2f 9th September 2026 | - yuzu_common: when getting the portable directory in linux/mac first try the user dir directly next to the binary (from N3xoX1)
|
| Windows x64 |
NXEmu-Dev-0.8.0-631-5e96b23 8th September 2026 | - Android: be able to list the files in the game folder (PR #209 from nullvectornx)
- android: Add android icon and splash screen colors (PR #210 from nullvectornx)
- UI: __debugbreak can only be used in windows (PR #211 from N3xoX1)
- discord-rpc: GCC 15+ diagnoses uninstantiated RapidJSON templates (const member assignment). (PR #212 from N3xoX1)
- UI: the makefile for nxemu was missing recently added files (PR #213 from N3xoX1)
- UI: file_dialogs should include the common path, even on non win32 systems (PR #214 from N3xoX1)
- UI: notification winodw should use __builtin_trap(); for non win32 system (PR #215 from N3xoX1)
- UI: fix up sciter_main_window that is can compile on non win32 systems (PR #216 from N3xoX1)
|
| Windows x64 |
NXEmu-Dev-0.8.0-623-84dc614 7th September 2026 | - yuzu_input_common: temporarily remove android input code (PR #204 from nullvectornx)
- Android: Update some of the project files (PR #205 from nullvectornx)
- UI: startup_checks needs to include stdint (PR #206 from N3xoX1)
- build: linux requires to include cstring for some of the string functions (PR #207 from N3xoX1)
- Discord rpc (PR #208 from N3xoX1)
|
| Windows x64 |
NXEmu-Dev-0.8.0-618-01a5e5a 6th September 2026 | |
| Windows x64 |
NXEmu-Dev-0.8.0-613-d11dbac 5th September 2026 | - ui: Fix up the rom browser interface definitions (PR #194 from N3xoX1)
- nxemu-video: do not include version.h in the makefile, cause it only generated and does not exist in the repository (PR #195 from N3xoX1)
- yuzu_common: in ring_buffer.h always align read/write index on 128 (PR #196 from N3xoX1)
- OS: add FIX_NCE to disable nce code for now (PR #197 from nullvectornx)
- Android: get the application to initialize the c++ code and be able to set game directory (PR #198 from nullvectornx)
|
| Windows x64 |
NXEmu-Dev-0.8.0-608-ceb7802 4th September 2026 | - UI: disable full screen in non win32 (from N3xoX1)
- Android: nxemu-cpu/CMakeLists.txt was missing some of the files that have been added (PR #188 from nullvectornx)
- Android: ClearInstructionCache is part of ICpuCore so should use override (PR #189 from nullvectornx)
- loader: add PatchSegmentAddr and PatchSegmentSize to CodeSet (PR #190 from nullvectornx)
- yuzu_common: Add native clock for arm64 (PR #191 from nullvectornx)
- video: android does not have use yuzu_common/polyfill_thread.h (PR #192 from nullvectornx)
- video_core: Ignore Success macro coming from vulkan (PR #193 from N3xoX1)
|
| Windows x64 |
NXEmu-Dev-0.8.0-601-1992c38 3rd September 2026 | - nxemu-cpu: include array.h and fix up file paths for headers in project files (PR #179 from N3xoX1)
- Android: Make the mainactivity a webview (PR #180 from nullvectornx)
- Android: fix warning about GetMotions, it should have override (PR #181 from nullvectornx)
- Android: fix some warnings in yuzu_hid_core and yuzu_input_common (PR #182 from nullvectornx)
- Android: Do not create nce core yet (PR #183 from nullvectornx)
- create timezone files using cmake (PR #184 from nullvectornx)
- Have android build the c++ code (PR #185 from nullvectornx)
- sciter: update with more non win32 code fixes (PR #187 from N3xoX1)
|
| Windows x64 |
NXEmu-Dev-0.8.0-593-687b926 2nd September 2026 | - update version number to dev 0.8 (PR #174 from N3xoX1)
- nxemu-core: add string.h to logging.cpp (PR #176 from N3xoX1)
- update sciterui for fixes with removing win32 code not on win32 platform (PR #177 from N3xoX1)
- Android: Add skeleton for android app (PR #178 from nullvectornx)
|
| Windows x64 |
NXEmu-Dev-0.7.0-588-75236eb 1st September 2026 | - Update sciter changes for better cross platform fixes (PR #172 from N3xoX1)
|
| Windows x64 |
View older development versions »
Source code
The latest version of the NxEmu source code can be downloaded from the project Git repository.
$ git clone https://github.com/N3xoX1/nxemu
You can also browse the current version of the source code.